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Training for and participating in a sport take priority, with the goal of furthering one's athletic abilities—either to win a competition or achieve some social standing. While the featured sport may be individual or team, the main cast will always overcome conflict through discussion and insights gained from other athletes or coaches. This creates a general sense of collective support and achievement that is always present in Sports stories.
Contrast with Action where the narrative is on resolving conflict with one's physical power. While both Action and Sports may focus on exciting action sequencies, the two genres are mutually exclusive.
The Baseball World Cup is nearing, and Gorou Honda is eager to represent his country. However, one small problem stands in his way: the team roster has already been selected, and he is not a part of it. Nonetheless, Gorou remains adamant to join. He becomes a practice pitcher for the Japanese national team, hoping to demonstrate his incredible speed and skills to the team's manager. Fortunately, Gorou is given the chance to prove his worth: he must show an impressive performance in the upcoming practice match involving the veteran Japanese team and the young players who hope to replace them. The World Cup will bring together some of the strongest players from around the globe. It will also set the stage for Gorou's long-awaited showdown with his longtime rival, Joe Gibson. [Written by MAL Rewrite]
East Tokyo United (ETU) has been struggling in Japan's top soccer league for the past few years. It has taken everything they have just to avoid relegation. To make matters even worse, the team has lost five matches in a row, leading to abysmal team morale. Even the fans are beginning to abandon them, and rumors hint that the home ground municipality is going to withdraw their support. With countless coaches fired and poor financial choices in hiring players, it is a downward spiral for ETU. The board of directors, under pressure from general manager Kousei Gotou, takes a gamble and hires a new coach—the slightly eccentric Takeshi Tatsumi. Though considered a great soccer player when he was younger, Tatsumi abandoned ETU years ago. However, since then, he has proven himself successful as the manager of one of England's lower division amateur teams. Tatsumi's task won't be easy; ETU fans call him a traitor, and the team is pitted against others with larger budgets and better players. Yet even the underdog can take down a goliath, and Tatsumi claims he is an expert at giant killing. [Written by MAL Rewrite]
Having bid farewell to his former teammates at Kaido High School's baseball club, Gorou Honda returns to his hometown eager to continue playing. Attending a new high school proves to be more difficult than he initially expected, as Tetsufumi Egashira's merciless slandering of his name prevents Gorou from being accepted into any school with an existing baseball team. Left with no other options, Gorou joins Seishuu High School, where his childhood friend Kaoru Shimizu also attends. However, Seishuu has always been an all-girls school until two years ago, so there is not yet a dedicated men’s baseball team. But nothing will stop Gorou in his pursuit of Koshien. He must now create a baseball team from scratch with the seven male students at Seishuu, but all of them are complete amateurs! He decides to train the incompetent team up to nationally competitive levels, but such a feat is easier said than done. Will Gorou once again perform miracles? Or will he give up on achieving his goal of defeating Kaido with his own team? [Written by MAL Rewrite]
Infamous among those who gamble on golf games, Eve uses her exceptional skill in the sport to earn a living—by betting and winning against various opponents. Known as the "Rainbow Bullet," she vows to beat her foes and conquer the world of underground golf using only three clubs. However, the universe where Eve knows no defeat is shaken after she plays a clean game with Aoi Amawashi, a golfing prodigy that came to the country of Nafrece to enter a golf tournament. Armed with talent and born into the perfect environment for golf, Aoi the "Innocent Tyrant" calmly crushes her enemies with a bright smile on her face. After their game-changing match, Eve and Aoi become intrigued with each other and promise to battle again someday. As Eve's aggressive and risk-taking approach challenges the elite and steady playstyle of Aoi, the two geniuses may just manage to bring golf to unexpected heights. [Written by MAL Rewrite]
Teekyuu is all about the wacky antics of four schoolgirls—Kanae Shinjou gets bored easily and often breaks the laws of physics to get what she wants; Nasuno Takamiya is incredibly rich and knows how to make things go her way; Marimo Bandou would probably get arrested from her actions like eating panties or kidnapping children; and Yuri Oshimoto, their ordinary junior, rounds out the eccentric bunch that forms the sole members of their school's tennis club. Despite their interest in learning the sport, the older girls prefer messing around, while Yuri, being the only one who actually knows how to play and the most mature in spite of being younger, has to deal with her seniors' out of control behavior. When these four girls come together, insanity ensues in this lightning-paced comedy about a tennis club that doesn't really play tennis. [Written by MAL Rewrite]
Animated bloopers, based on the extra section of the original manga series, included with the BD/DVD series for Kuroko no Basket (both limited and normal editions).
Having finished high school, Gorou Honda sets his sights on becoming a professional baseball player. His dreams are much more ambitious than becoming a Japanese Baseball League player, so he instead decides to move to the birthplace of his beloved sport, America, in order to play in the Major League. However, Gorou finds that the Major League players are much faster, stronger, and more driven than he is. Nonetheless, he is eager to catch up with them. In order to do so, Gorou must first conquer the ranks of the Minor League, where numerous skilled players compete in the grueling rise to the Majors. Gorou learns that he will have to adapt to the stark differences of American culture and push himself to new extremes as his race to join the Major League begins. [Written by MAL Rewrite]
First episode is based on the 16th volume of the manga. Features Ikki vs. Ringo. Second episode is based on the 23rd/24th volume of the manga. Features Kogarasumaru vs. Sleeping Forest inside Inorganic Net.
Animated bloopers, based on the extra section of the original manga series, included with the BD/DVD series for Kuroko no Basket Second Season (both limited and normal editions).
Ryouma Echizen is one of 50 nationally ranked middle school tennis players to receive an invitation for the Japan U-17 tennis training camp. Previously open only to high school players, the exclusive regiment trains the best players in the country for the upcoming U-17 World Cup. The high schoolers are not pleased that these middle schoolers are allowed into the camp, but the middle schoolers easily overwhelm them before they are halted by the coaches. The rules of the camp are soon explained: the players are split into one of 16 courts based on skill, with the best players occupying Court 1. Players move up and down courts based on "shuffle matches" that occur before practice begins each day. In anticipation of a game, the middle schoolers are asked to pair up with one another, only to find out that they would not be playing doubles with their partners. Instead, they are pitted against each other in a tiebreaker-style game. The winner of the match would be allowed to stay to further develop their skills whereas the loser would be sent home. For the sake of tennis, friendships and camaraderie are all put on the line. As the fierce competition between the middle and high schoolers persists, the situations they find themselves in goes deeper than just playing to remain in the camp. [Written by MAL Rewrite]
After suffering from a shoulder injury, shy first-year university student Haruki Bandou gladly takes the opportunity to give up judo, failing to find happiness in the sport regardless of his family owning a dojo. He did not expect, however, that his best friend Kazuma Hashimoto would also decide to leave their university's judo club at the same time as him. Despite Haruki's protests, Kazuma already has plans for a new and revolutionary activity: a cheerleading team made up of only men. Although heavily reluctant, Haruki ends up helping his friend set up the team. Through sheer determination, and with support from their newfound club members, Haruki and Kazuma persist in founding the Breakers, the first ever all-male cheerleading team of Meishiin University, slowly making history in spite of the feminine tag attached to the sport of cheerleading and the prejudices, physical challenges, and self-doubts that inevitably follow. [Written by MAL Rewrite]
Natsuza Yuzuki has been playing rugby as a left-winger ever since he was a child. After enrolling in Doushisha University, he quickly becomes a rising star in the Kansai University League. His dreams are shattered, however, when a nasty motorbike accident leaves him with a spinal hernia—making him unable to be able to play rugby ever again. With no role available other than the position of manager, he accepts his new post and hopes his squad can obtain a league title. Yuzuki's team is an unlikely group, including his stoic best friend and full-back Seiichirou Jingyouji; hot-headed first-year Yasunari Tsuru, who harbors a strong dislike for Natsuza, filling his senior's old position as left wing; and Yuu Mashiro, who is struggling to hold his ground as a scrum half. Despite Natsuza putting his all into training his team for a league title, their squad still feels incomplete. A year ago, Ibuki Ueka, the genius fly-half that was once Doushisha's ace, suddenly quit rugby—and now Natsuza is determined to get him back. [Written by MAL Rewrite]
The intense Baseball World Cup has reached its conclusion. Gorou Honda has regained his passion for baseball and is once again back in full gear. He has secured a team position with the Hornets and has travelled back to America to prepare for his spectacular debut as a Major League pitcher. However, Gorou encounters a sudden series of unexpected issues and devastating events follow, crushing his motivation and potentially reducing the baseball career that he has worked tirelessly to maintain into crumbs. In the final season of Major, Gorou must yet again overcome immense hardship in order to save his baseball career. This time there is no simple solution, as the problem is deeply rooted within his own mind... [Written by MAL Rewrite]
Hagiwara Sakura and Miyazawa Elena are the leading members of a popular idol group, Sweet Diva. One day, Elena is injured by the attack of a female pro-wrestler Kazama Rio during the recording of a TV program. Sakura gets mad at Rio and gives her a dropkick. To avenge Elena, Sakura enters the female pro-wrestling matches.
Inazuma Eleven Go: Chrono Stone is set after the Holy Road Soccer Tournament. The hero of of the moment, Tenma Matsukaze, traveled all over Japan to teach soccer to kids. He returns to Raimon Junior High School after completing his mission, but to his surprise, it's no longer the same Raimon Junior High that he remembers. The soccer club is non-existent, and the members of the champion team in the Holy Road Soccer Tournament have no recollection of taking part in the tournament. They neither remember Tenma nor the game of soccer they loved. As Tenma is baffled by this twist, Alpha, the leader of the Route Agents and captain of Protocol Omega team, suddenly appears before him. Alpha declares that he and his team are responsible for wiping out passion for soccer in Raimon along with the memories of the soccer club members: and Tenma himself is next. That's when a strange boy named Fei Rune appears just in time to save him. Just who is Fei, and why does Alpha want to eliminate soccer for good? Tenma knows that he needs to do everything in his power to emerge victorious. It's a battle that could seal the fate of soccer forever.
Despite the prefectural tournament's breathtaking conclusion, the Kazemai High School Kyudo Club has no time to celebrate. With the national competition right around the corner, the club is determined to prove that their initial victory was not a mere fluke. With his passion for the sport reignited, Minato Narumiya earnestly prepares for the upcoming competition with his teammates, who are equally motivated to win. As the much-anticipated tournament begins, the members of Kazemai's kyudo team fight to stay on target with their ambitious goal. But when old acquaintances reappear as difficult opponents, the boys find that winning the nationals will require more dedication and effort than ever before. [Written by MAL Rewrite]
Fourth season of the Yowamushi Pedal series.
Shohoku's "speedster" and point guard, Ryouta Miyagi, always plays with brains and lightning speed, running circles around his opponents while feigning composure. Born and raised in Okinawa, Ryouta had a brother who was three years older. Following in the footsteps of his older brother, who was a famous local player from a young age, Ryouta also became addicted to basketball. In his second year of high school, Ryouta plays with the Shohoku High School basketball team along with Sakuragi, Rukawa, Akagi, and Mitsui as they take the stage at the Inter-High School National Championship. And now, they are on the brink of challenging the reigning champions, Sannoh Kogyo High School. (Source: GKIDS, edited)
Haruka Nanase's new stage is Sydney, the place of his dreams that he once visited. One day while taking a short break before his departure, Haru has a chance confrontation with a fellow athlete from the All-Japan Invitational. Carrying all the feelings from those he's swam with in his heart, Haru takes his first step forward into a new world. Waiting for him there is the unmistakable champion, Albert Volandel. In the lead up to the Sydney tournament, all the competitors attempt to boost their morale. What is each competitor feeling, and what do they swim for, as they attempt to compete at the top of the world? Their passionate struggle against the water begins from here――! (Source: Free! website, Translated)
Tsubasa Oozora loves everything about soccer: the cheer of the crowd, the speed of the ball, the passion of the players, and the excitement that comes from striving to be the best soccer player he can be. His goal is to aim for the World Cup, and to do that, he’s spent countless hours practicing soccer, ever since the moment he could walk on two legs. Now, as he plays for the Barcelona team in a fierce game, it seems as though his dreams are on the verge of coming true. Captain Tsubasa: Road to 2002 tells the story of how Tsubasa climbed his way through the ranks, featuring his roots in the town of Nankatsu as well as his epic journey to master the art of soccer.
At the pinnacle of his gymnastics career, Joutarou Aragaki—nicknamed Samurai for his signature hairstyle—suffers a shoulder injury following his wife's death. Five years later, he continues to push the limits of his body as a member of the Japanese gymnastics team. However, Joutarou's strenuous training fails to show any progress. His coach, Noriyuki Amakusa, advises that he retires. Together with his exuberant and supportive nine-year-old daughter, Rei, Joutarou takes a trip to Ego Wonderland to break the bitter news to her. However, their excursion ends in an odd encounter with a peculiar self-proclaimed ninja named Leonardo. He follows them home and interrupts Joutarou's every attempt at telling his daughter. Upon learning that Leonardo hopes to witness his gymnastics again, Joutarou astounds Japan with his announcement that he is not retiring. Joutarou dedicates himself to the biggest challenge of his career to prove that the gymnastics world is right where he belongs. [Written by MAL Rewrite]
A special episode included in the DVDs. It tells the story of how Takamura started boxing.
Within the horse-racing world, the horse girls of Team Spica have been gaining popularity as they continue to rack up victories. The one receiving the most attention in the group is Toukai Teiou, known for her cheerful personality and exceptional running skills. Teiou aims to become an undefeated Triple Crown horse girl by winning all three G1 races consecutively, a feat that has not been accomplished since the legendary Symbolic Rudolf managed to do so many years ago. On her path to obtaining the Triple Crown, Teiou is met with many challenges, encountering both old and new rivals. Amidst her fierce rivalries, however, Teiou is soon confronted with decisions that will leave a huge impact on her very own racing career. [Written by MAL Rewrite]
Yabuki Joe is left downhearted and hopeless after a certain tragic event. In attempt to put the past behind him, Joe leaves the gym behind and begins wandering. On his travels he comes across the likes of Wolf Kanagushi and Goromaki Gondo, men who unintentionally fan the dying embers inside him, leading him to putting his wanderings to an end. His return home puts Joe back on the path to boxing, but unknown to himself and his trainer, he now suffers deep-set issues holding him back from fighting. In attempt to quell those issues, Carlos Rivera, a world renowned boxer is invited from Venezuela to help Joe recover.
Ginga Hagane and his crew of Bladers are back and ready to take on new challenges. The World Championship beckons, and Ginga is more than prepared, now equipped with a new Beyblade, the Galaxy Pegasus W105R2F. And he will be battling with a tag-partner from the USA, Masamune Kadoya. However, Masamune has also set his eyes on the championship, and plans to defeat Gingka. Masamune may be not the only threat to Ginga's path to victory. The world's top Blader Kyoya was chosen alongside Ginga, Masamune, Tsubasa, and Yu to represent Japan, but instead decides to join the African team. Together with his teammate Benkei, he wishes to take down Ginga and the Japanese team. The stage is now set for one of the most dramatic showdowns in Metal Fight Beyblade: Baku.
Tsukasa Akeuraji always dreamed of becoming a competitive solo figure skater, but starting too late in life meant his ambitions never got off the ground. Now barely scraping by, he takes on an assistant coach job, resigned to a future far from the one he once imagined. Before his first day, Tsukasa meets Inori Yuitsuka, a shy fifth grader sneaking into the rink to practice. Captivated by figure skating, but held back by her mother's overprotectiveness and her own self-doubt, Inori has never been encouraged to pursue her passion until she encounters Tsukasa. Beneath her personality lies great potential, waiting to be unlocked with the right guidance. Moved by Inori's determination to change and reminded of his own struggles, Tsukasa offers to coach and help her chase the dream she has been too afraid to voice. While the road ahead is long and filled with unfamiliar challenges and rival skaters, Inori dedicates herself to the art and strives to one day reach the Olympics and become a medalist. [Written by MAL Rewrite]
Command, control, and communication: the three pillars to successfully execute missions in modern military combat. They are also the source of inspiration behind Stella Women's Academy airsoft club, aptly named the C3 Club. Due to the club's nature, the members have trouble finding newcomers, but, as the school year starts, they hope to find their next sharpshooter among a new crop of students. Yura Yamato is a freshman at Stella; she sports an unassertive personality that makes it difficult to make friends. She soon discovers her absent roommate owns a massive collection of military memorabilia and movies, including a replica Desert Eagle. When one of the C3 Club's members catches Yura re-enacting an action movie, she drags her into the Club's airsoft practice match. Despite being on the losing side, Yura is unexpectedly drawn to the excitement of the game. Upon her return, Yura's roommate—Sonora Kashima—reveals herself to be the C3 Club's president and invites her to join. Now with Sonora by her side, one more exhilarating match convinces Yura to sign up. Thanks to her new teammates, Yura discovers a hidden side to herself and an unexpected love for airsoft. However, as her dedication to the game slowly takes over her life, Yura finds herself on the path of great change and success—one that may easily lead to self-destruction. [Written by MAL Rewrite]
The series revolves around the Mizuki Diving Club (MDC), which is on the verge of closing down after having financial troubles. The club's new coach persuades the club's parent company to stay open on one condition: that the club sends one of its members to next year's Olympics as part of Japan's Olympic team. (Source: ANN)
At only 12 years old, Takumi Harada is already hailed as a prodigious baseball pitcher. But when his family moves to the backwater town of Nitta, Takumi has no choice but to join his new school's unskilled baseball team. This development has little effect on the boy, as he believes it is more interesting if this no-name club becomes a powerhouse due to his presence. However, due to his overwhelming talent, Takumi is in need of a catcher able to keep up with his pitches. His worries are soon put to rest after meeting Gou Nagakura. As his fan and fellow student, Gou is eager to prove that he is not a simple braggart, but rather a player skillful enough to catch Takumi's pitches. Amid struggling to form a battery with Gou, Takumi comes into conflict with his new teammates due to his irreverent personality but grapples to find the true joy of the sport under his grandfather's guidance. [Written by MAL Rewrite]
Bundled with the 25th volume of Kuroko no Basket manga. The anime based on the Baka Ja Katenai no yo (バカじゃ勝てないのよ) story that was featured in the manga's fifth volume. (Source: ANN)
After fighting to free the game of soccer in Japan from the Fifth Sector, the country's soccer squads can once again look forward to stepping onto the field. However, a new challenge will emerge for Japanese players in the form of the Football Frontier International Vision 2, a new tournament that will bring together the best teams each country can assemble. Tenma Matsukaze and his Raimon teammates, Takuto Shindou and Kyousuke Tsurugi, are once again part of the action as they have been selected to play for the Japanese representative, Inazuma Japan. Much to their surprise, the coach selects eight other players that have no previous experience playing soccer! Team Inazuma Japan will have a huge mountain to climb, building chemistry and skills as they go along. What they don’t know is that the tournament will set the stage for something much bigger, something out of this world in Inazuma Eleven Go: Galaxy!
Haruka Nanase has reconciled with his rival Rin Matsuoka, and they have re-established their friendship, determined to race each other again. Now Haruka, along with Makoto Tachibana, Rei Ryuugazaki, and Nagisa Hazuki, prepare for their upcoming tournaments, determined to compete wholeheartedly and achieve victory as a team. At Samezuka Academy, Rin resolves to do the same. Further, the seniors near graduation, and Rin has decided his future plans. However, Haruka and Makoto remain uncertain, and they begin to feel the pressure of having to choose their own paths. [Written by MAL Rewrite]
In the Cosmos, an unusual event has occurred. Taking a break from their latest triumph over Faust and the Spiral Core, Ginga and Co find themselves saving a boy named Yuki from a mysterious youth named Johannes. Although Yuki is a boy genius and an astronomer, he is a Blader who owns “Anubius”. Yuki says that he has come to tell Ginga and his friends about the voice of the Star Fragment. He witnessed the Star Fragment (a meteor) fall from the sky one day. That single light dwells within Anubius and he says that he heard the voice of the Star Fragment that evening. A great evil is trying to revive the “Black Sun” and "Nemesis", the god of destruction, by using the unknown power of the Star Fragment and destroy the world. Ginga and his friends must fight again, just as soon as they get the hang of their new 4D system beys! The episode numbers continue from 103.
Figure skater Tazusa Sakurano is on the fast track to the Olympics. As a top contender, her chances rest on a single competition in Canada. However, during her program, she falls and hits her head on the ice, knocking her unconscious. At the same time, Canadian stunt pilot Pete Pumps goes down in a fiery blaze. After her devastating failure, Tazusa returns home to Japan, but she starts hearing a voice in her head. In reality, when Pete had arrived at the gates of heaven, he was denied access for his sins. Instead, he was told to wait 100 days and is now trapped in Tazusa's body! Unwilling to let this interrupt her life—even if her body is a bit crowded—Tazusa moves forward with skating, all while a pesky voice may just be able to help her achieve her dream. [Written by MAL Rewrite]
The Winter Cup finals have arrived, and the Seirin High School basketball team braces itself for the game against its indomitable opponent, Rakuzan High School. With the former Generation of Miracles leader Seijuurou Akashi as their captain, Rakuzan has established itself as the unyielding emperor of the court. Akashi's innate ability, known as the Emperor Eye, allows him to predict his enemies' next move and meticulously dismantle each play, further cementing his absolute authority over the court. Seirin's "light and shadow" duo, Taiga Kagami and Tetsuya Kuroko, now find themselves given the ultimate test of teamwork in which they must play with the strongest synergy possible to break through Akashi's omniscience. [Written by MAL Rewrite]
Energetic and cheerful, 14-year-old Masaki Hinaoka takes his pet corgi on morning runs along the beach bathed in the rising sun. Suddenly, Masaki's eyes sparkle in awe: a blond boy surfs, delicate and breathtaking, with a slight smile gracing his kind face. Before long, Masaki encounters him again as a new classmate named Shou Akitsuki. Shou is a skilled surfer and has been immersed in the sport since childhood. Even though surfing is the hobby of choice for Masaki's best friend, easygoing half-Hawaiian Nalu Tanaka, Masaki has never shown interest in trying it himself. But his admiration for Shou's surfing style finally inspires him to try the waves for the first time—despite not knowing how to swim. On the surfboard, Masaki shows surprising potential and talent for balance. He learns quickly and eventually enters a local competition, all with Shou and Tanaka by his side. However, behind Shou's gentle smile lurks a darker shadow, threatening to overwhelm his friends. Nonetheless, Masaki fearlessly steps into the fun world of surfing, stopping at nothing to be the very best. [Written by MAL Rewrite]
Special included on Kuroko no Basket Fan Disc 1: Owara nai Natsu.
Bundled with the 6 Blu-ray/DVD. It will adapt the 124th chapter of the manga, which depicts when Kuroko and Aomine first met.
Episode 1: HLB HLB stands for "Hero League of Baseball"—it is a baseball league founded by pro-heroes who love baseball! It's game day! The last game of HLB championship is between Gang Orca and Shishido's two rival agencies. They form a team ("Orcas" and "Lionels") to compete. In the world of HLB, there is no rule—using their Quirks is of course accepted; however, just when the game is about to finish, they are interrupted by a villain. Who will be the winner of HLB?! Episode 2: Laugh! As if you are in hell Deku, Bakugo, and Todoroki participate in an internship under the No.1 hero, Endeavor's agency. One of their tasks these days is to find a villain ("Smiley") who draws doodles in the city; however, since the urgency is so low, they let other pro-heroes solve this case. One day, Smiley draws a doodle on Endeavor's house! Being furious, Endeavor himself and the 1-A trio go out to get the villain' however, Smiley's Quirk turns out to be something ridiculous but powerful... It is to make anyone who looks into his eyes laugh hysterically! Can the team capture the villain and stop laughing?!
Fed up with society, youngsters all around Neo-Tokyo formed tribes to find their place in the world. However, group loyalty among them grew fierce and often led to violence. As a countermeasure, the government implemented the XB Law—stating that the tribe conflict is to be resolved through Extreme Baseball. From players using extendable bats to pitchers wearing special equipment, Extreme Baseball is a futuristic version of the sport with modified rules, less restrictions, and bizarre applications of technology. When a group of youngsters bullies spineless Haru Shirokane, he is saved by an unexpected pair: Shun Kamiya and Taiga. As it turns out, Shun is a star player of Extreme Baseball who leads the Minato Tribe, the top-ranked team in Minato City. Meanwhile, Taiga aims to defeat Shun in hopes of becoming the strongest in the sport. In a string of spontaneous events that allow Shun to discover their potential, Taiga and Haru are roped into joining the Minato Tribe. As the tribes across Minato City face a new threat led by the mysterious Oujirou Otori, the Minato Tribe might just need the power of their two new rookies to overcome the clutches of evil. [Written by MAL Rewrite]
On the planet Earthdash, its inhabitants gaze on its moon and the technologically advanced lunar city of Mooneyes with awe. Dan JD, a boy living in Rollingtown on Earthdash's surface, gets caught up in Bigfoot Basketball—a fast-paced sport played with giant Bigfoot robots. (Source: AniDB)
Freshman tennis prodigy Ryouma Echizen and the Seishun Academy Boys' Tennis Team have finally reached the National Tournament, eager to fight for the championship title and claim it as their own. Seishun's first match is against Higa Middle School, the Okinawa-based team labeled as the "dark horse" of the tournament. After watching Higa defeat their first round of opponents using dirty tactics, the Seishun team is determined to show them the value of a fair, hard-earned victory. Awaiting the winners of the matchup in the quarterfinals is one of Seishun's old rivals: Hyoutei Academy, who are determined to restore their pride after the events at the Kanto Regionals. Hyoutei seeks to prove to everyone that they deserve to be at the Nationals despite only qualifying through a special invitation. Tennis no Oujisama: Zenkoku Taikai-hen covers the beginning of the long-awaited National Tournament as Ryouma and the Seishun team meet foes of past and present, each with their own unique ideals on how tennis should be played! [Written by MAL Rewrite]
Luffy and his crew take on the Villain All-Stars in a game of soccer in order to become the Dream Soccer King. The game comes down to a pk tie-breaker shoot-out with Coby as goalie and Helmeppo refereeing. (Source: ANN)
Takes part a while after Ikki accepts Simca's offer to become the new leader of Genesis. Shows the Battle between Kogarasumaru and Potemkine. The episode takes place between episodes 21 and 22 of the main series.
Animated bloopers included with the Blu-ray/DVD releases of the Kuroko no Basket 3rd Season.
In the world of Japanese ping pong, a mighty king has fallen. An underdog team suddenly breaks the indomitable Oudou Academy's nine year winning streak, creating a power vacuum as players everywhere are given hope that they too can reach the national tournament. Suzumegahara Middle School is home to a small-time team: Hanabi Tenka, who has a rapid attack style; Hokuto Itsumo, who can predict the ball's most likely path; Agari Kamiya, famous for her signature backhand smash; vice-captain Mune Oomune, who has an aggressive playstyle; and team captain Kiruka Ushirode, who possesses an impenetrable defense. Despite their skill at ping pong, the team has never made it further than the local city tournaments. But everything changes when transfer student Koyori Tsumujikaze arrives in town. Filled with an intense love of the game, she quickly makes a name for herself as another top player on the team. Koyori's positive attitude towards ping pong lights a fire in each of the girls' competitive hearts, and together they embark on a mission to win the national tournament. [Written by MAL Rewrite]
Picking up where the original series left off, Ren Mihashi, the ace pitcher of the newly-formed Nishiura High School baseball team, and his teammates face the Sakitama High School team in the next round of the High School Baseball Invitational Tournament as they aim to play in the finals at legendary Hanshin Koushien Stadium. (Source: ANN)
In Touto Stadium, a J. League soccer match is taking place. During this, Detective Kogorou Mouri receives a bomb threat from an unknown caller and a mysterious riddle that points to its location. Conan Edogawa must now save the fans of the game before the time runs out. Fortunately, with Conan's quick actions and clever thinking, the bomb is discovered and the explosion is evaded. The culprit does not stop there; Detective Kogorou is informed of another hidden bomb set to explode at a large event in the city. Forced into a race against time, with thousands of more lives at stake, Conan must decipher another riddle, discover the place of the bomb, and catch the culprit in order to escape a terrible tragedy. [Written by MAL Rewrite]
Mikoto Shinozaki is a high school student lacking in social awareness. In addition, due to his untidy appearance and low self-esteem, he is an easy target for bullies. Regardless, any misfortune that falls upon Mikoto is partly his own fault—at least, that is what Yuki Fukuzawa, the most popular girl in class, believes. With this assumption, Yuki invites Mikoto to join the school's bicycle club, in hopes he can improve himself and gain new friends. Motivated by feelings he has for Yuki, Mikoto has no reason to decline her offer—except for the fact that he does not know how to ride a bicycle. Despite his lack of even the fundamentals, Mikoto cannot get over the image of himself on a bicycle. Eventually, he succumbs to his curiosity and sneaks into the school grounds at night to practice. This begins Mikoto's journey as he pedals his way through the vast world of cycling, where the scenery of his life changes in ways he never thought possible. [Written by MAL Rewrite]
Rin Matsuoka’s childhood friend, Sousuke Yamazaki, has recently transferred to Samezuka Academy. Upon their reunion, the two reminisce about their childhood days and reaffirm their wish to swim together. Now with Rin, Sousuke, Captain Mikoshiba’s younger brother Momotarou Mikoshiba, and hard-working Aiichirou Nitori, the Samezuka relay team is formed, and their friendship deepens. However, as tournaments, races, and training go on, the reason for Sousuke’s sudden return begins to trouble him and affect his swimming. Noticing Sousuke’s change, Rin pushes to uncover what is holding him back. [Written by MAL Rewrite]
Kohane Hatoya’s most lovable trait is also her greatest flaw. She loves to help others no matter how far she has to go in order to get the job done. Her biggest inspiration to do so comes to light when she sees what cheerleading looks like for the first time in middle school. Now a highschooler but as enthusiastic as ever, Kohane wants nothing more than to start her very own cheerleading squad. She's encouraged by her best friend, Uki Sawatari, who often has to help her get out of trouble. There is just one problem: Kohane does not have any experience in cheerleading. She has absolutely no idea what to do, what to wear, or how to perform. To make matters worse, she has been scared of heights since childhood, and this new sport is full of stunts pulled far from the ground for a girl her size. Enter Hizume Arima, a former cheerleader who wishes to leave her pastime behind. Unfortunately for her, Kohane recognizes Hizume, and will stop at nothing just so she can lead the new squad, even if it means facing her childhood fear. [Written by MAL Rewrite]
Seirin High School's Basketball Team is looking for new talent to join them as they enter their second year of operation. While they struggle to increase their numbers, freshmen recruits Taiga Kagami and Tetsuya Kuroko compensate for it in terms of quality. Kagami is a basketball prodigy hailing from America, while Kuroko's less-than-average physique conceals the fact that he was part of Teikou Middle School's famous "Generation of Miracles" Basketball Team. After training to become a more cohesive team, Seirin faces a major setback during the Interhigh championship when it faces off against Touou Academy—the new home of Kuroko's former teammate Daiki Aomine. Jaded by the lack of competition, Aomine single-handedly overwhelms Kagami and Kuroko's newfound "light and shadow" partnership, claiming that they will never be able to surpass him or his "light." Now that the Winter Cup has rolled around, the reignited Seirin is out for vengeance against Touou. Although the team has been training relentlessly, it may not be enough to take down their rival, as Aomine carefully begins to see through Kuroko and Kagami's tricks. [Written by MAL Rewrite]
Over the years, the reputation of women's soccer in Japan has been gradually waning. Despite this rather bleak scenario, there are still some schools with teams trying to keep the sport alive. With that, glimmers of hope are starting to appear. Having played for the boys' soccer club when she was in middle school, Nozomi Onda's skills are nothing less than prodigious. Because of this, she thinks that playing soccer with fellow girls would only drag her down. She is only motivated to play her best when facing those she deems worthy opponents. Meanwhile, Sumire Suou is a promising rookie with exceptional talent—a talent hindered by a team that cannot keep up with her abilities. Onda, convinced by her former coach to join a girls' soccer club, and Suou, accompanied by her close friend and rival Midori Soshizaki, cross paths as members of the Warabi Seinan High School's girls' soccer team. In this new field, both girls begin to display their full potential and skills. Along with their teammates, each of their steps, kicks, and goals will grant them victory—and perhaps also ensure that the sport begins its journey back into the spotlight. [Written by MAL Rewrite]
Taking place in an alternate timeline after Raimon Junior High wins the Football Frontier, a group of boys is playing soccer on a remote island off the coast of Japan. However, one day the students witness the demolition of the only soccer field on the island as they fight desperately to prevent its destruction, to no avail. The only way to regain their soccer club is to become champions of the Football Frontier. Asuto Inamori and his classmates take up the offer, moving to mainland Japan and attending Raimon Junior High. Leaving behind their families and entering metropolitan Tokyo, they embark on a journey that will test their resolve to be the best in all of Japan. Inazuma Eleven: Ares no Tenbin tells the tale of a group of friends whose desire for soccer burns brighter by the day. Through their encounters with several titans of the soccer landscape, including the mysterious coach Zhao Jinyun—they rush headlong into the Football Frontier to face the greatest teams Japan has to offer! [Written by MAL Rewrite]
Child figure skating prodigy Kensei Maeshima abruptly quits the sport after his one-sided rival, Reo Shinozaki, refuses to acknowledge his skill. Now, as a student at Inodai High School, Kensei uses his athletic skills to assist the other sports teams, but he never officially joins one. One day, Reo announces his switch from singles figure skating into team-based skate-leading and joins St. Clavis Gakuin High School—last year's Grand Prix champions. Hayato Sasugai, a classmate with a mysterious connection to Reo, convinces Kensei to switch to skate-leading in order to finally defeat his rival in a competition. Kensei's sudden entry into the Inodai Skate-Leading Club is met with backlash from the current members. Although he is a very strong singles skater, Kensei lacks the teamwork skills required to perform well in skate-leading. Factoring in his hot-headed, impatient attitude, inconsistent skating performances, and a complicated history with some of the members, Kensei's teammates do not believe he is a good fit to be their "Lead." The team must work together to resolve these issues, however, if they wish to qualify for the Grand Prix Finals and even stand a chance at defeating St. Clavis Gakuin. [Written by MAL Rewrite]
Haruka Kiyomine and Kei Kaname were once recognized as the most formidable pitcher-catcher duo in middle school baseball. Known as the "General," Kaname paired his expert strategies with Kiyomine's explosive pitches, crushing the dreams of many starry-eyed players who hoped to one day make it to the big leagues. High school freshman Tarou Yamada is one such former player. Having given up on competing, he enrolls in Kotesashi High School—a completely average public school with no baseball team to speak of—where he discovers that his new classmates are the legendary pair who once destroyed his dreams. Adding to this shocking revelation, he learns that amnesia has reduced the once level-headed General to a vulgar class clown. Having lost all interest in baseball, Kaname dragged a disappointed Kiyomine to Kotesashi simply because the school was close to where they live. As Kotesashi forms a fledgling baseball club, Yamada meets other players he once admired who also left baseball behind. While they might be unwilling now, Yamada believes that if he can convince such talented athletes to start playing again, it might be possible to achieve their dreams and win the national championship—as long as they can put up with Kaname's incessant joking. [Written by MAL Rewrite]
In junior high, Ryou Mizushima and his friends join the badminton club on a whim. As he grows fond of the sport, Ryou works tirelessly to improve his badminton skills until he qualifies in the prefectural tournament. Lacking a coach who can bring out his full potential, he does not consider entering a high school with a strong badminton team. Instead, he plans on attending a local high school where he can play badminton for fun. However, Ryou's perspective changes when Yokohama Minato High School's badminton coach scouts him. Not only does the institution have one of the strongest badminton teams in the region, but it also has Kento Yusa, a player Ryou admires. Though hesitant at first, Ryou decides to enroll with the support of his sister. Possessing a firm ambition, he begins to gain experience with the proper guidance of a coach—all in hopes of surpassing Yusa one day. [Written by MAL Rewrite]
The OVA episode revisits the primary matches from the spring tournament and features interviews with players. (Source: MAL News)
Rifle-shooting sports are competitive activities testing accuracy and precision using a rifle. In Japan, carrying firearms is prohibited, so most of the participants are members of the defense force. When the use of rifles using a light beam instead of real bullets as ammunition became common, rifle-shooting competitions became accessible to the younger population, giving way to school contests. First-year high school student and marksmanship enthusiast Hikari Kokura has just transferred to Chidori High School. She tries to join the club of her choice, but finds out that the club no longer exists due to the low popularity of the sport. Distraught, she tries to restore the club and somehow manages to recruit three other members: her childhood friend Izumi Shibusawa, the half-Russian Erika Meinohama, and the stoic Yukio Igarashi. This marks the beginning of the Chidori Rifle-Shooting Club, who have only one goal—to compete on the national stage! [Written by MAL Rewrite]
Kaname Okiura, a student of Prefectoral Umineko Shougyou High ("Umishou" for short), joined the school's swimming club in order to learn how to swim, but the club is filled with weirdos, let alone who can teach him swimming. Then, a sunny, happy-go-lucky girl named Amuro Ninagawa who transferred from Okinawa joined the club. Her extraordinary underwater speed and unorthodox swimming style (plus her personal habit of nude swimming—a powerful magnet to teenage boys) surprised every club member, especially Okiura, because she reminds him of a mermaid-like creature he saw only once in his early childhood. (Source: ANN)
Seirin High School's quarterfinal opponent in the Winter Cup is the highly defensive Yousen High School. Much of their "Shield of Aegis" defense is thanks to Atsushi Murasakibara, one of Tetsuya Kuroko's former "Generation of Miracles" teammates, and Tatsuya Himuro, a skilled player who has a history with Taiga Kagami. Unable to settle their previous score, Kagami and Himuro resolve to use this high-stakes match to determine the superior player. At the same time, Kuroko's past gripes with his former teammate make the atmosphere on the court even more intense. If they manage to make it past Yousen, Seirin's old rivals at Kaijou High await them in the semifinals, including another of Kuroko's former teammates, Ryouta Kise. Figuring out how to dismantle Kise's "Perfect Copy" will be the key to Seirin's victory, but this may be a tall order when they realize that Kaijou's star has learned to copy the other Miracles' playstyles. [Written by MAL Rewrite]
The second Haikyuu!! Final movie.
After their loss against Suzuridani Academy, the members of the Keishin Academy girls' basketball team—Tomoka Minato, Maho Misawa, Airi Kashii, Hinata Hakamada, and Saki Nagatsuka, along with their coach, Subaru Hasegawa—exert more of their time and effort in improving in the sport day by day. However, this time around, new rivals with strengths possibly exceedings theirs and friends appear on their way to the top. [Written by MAL Rewrite]
The National Tournament continues for Ryouma Echizen and the Seishun Academy Boys' Tennis Team as they face off against last year's semifinalist, Shitenhouji Middle School. As winners of the Kansai Regionals, Shitenhouji is one of the top contenders to win this year's tournament. What's more, each member of the Shitenhouji team has skills that are said to surpass their Seishun counterparts. Shitenhouji also has Kintarou Tooyama, another "super rookie" who rivals Ryouma in strength and technique. Seishun will have to push the limits of their abilities to stand a chance at defeating the Kansai champions in this East versus West matchup. [Written by MAL Rewrite]
Luffy and crew takes on Arlong's crew in baseball. Announced by Bon Clay and Buggy. (Source: ANN)
After his first appearance on the competitive world stage, Haruka is held captive by the swimming of the unmistakable champion, Albert, and feels like he's lost his way. With the current state of things, his swimming and what the water means to him are called into question. Haruka begins to sink to the bottom of the murky water as he struggles on his own. Pushed on by a restless urge in his heart, Haruka purposefully puts himself through a rigorous and intensive training regiment, relentlessly devoting himself to practice. In his heart, Haruka knows that he's pushing himself beyond his limits both physically and mentally. His friends can do nothing but watch over and have faith in him. Memories of Albert's cold, dry swimming keep replaying in his mind. I have to get faster, I have to become stronger. I have to compete against Albert again. Haruka unleashes his stroke to cut through the heavy, indifferent water. His friends draw closer to watch. What scenery will Haruka see at the end of this struggle*──! (Source: Free! website, Translated)
Gorou Shigeno's journey with the Indiana Hornets continues as they seek to win the prestigious World Series. However, after an unexpected accident during the match with his fated rival, his quest in becoming the world's best becomes more challenging. Undaunted, Gorou continues to put the weight of his dreams into every pitch he makes, and forges a path towards his desired future through high-speed pitching. [Written by MAL Rewrite]
After their victory over Shitenhouji Middle School in the semifinals, Ryouma Echizen and the Seishun Academy Boys Tennis Team must now face off against the two-time defending champions of Rikkai University-Affiliated Middle School in order to claim the national title. Rikkai is not only seeking revenge for its team's previous loss to Seishun at the Kanto Regional Tournament, but they also are aiming to win the national title for a third consecutive year. In the conclusion of Tennis no Oujisama, the titular "Prince of Tennis" is pitted against the "Child of God" in a head-to-head battle for the national championship title. Along the way, Ryouma must teach his opponents and teammates that there is more to tennis than winning. [Written by MAL Rewrite]
The story centers around three characters—Uesugi Kazuya, his twin older brother Tatsuya, and Asakura Minami. Kazuya is the darling of his town as he's talented, hardworking, and the ace pitcher for his middle school baseball team. Tatsuya is a hopeless slacker who's been living the life of giving up the spotlight to Kazuya, despite the fact that he may be more gifted than him. Minami is the beautiful childhood girlfriend and for all intents, sister from next door who treats both of them as equals. Society largely assumes Kazuya and Minami will become the perfect couple, including Tatsuya. Yet as time progresses, Tatsuya grows to realize that he's willing to sacrifice anything for the sake of his brother, except at the expense of giving up Minami to Kazuya. And thus the story is told of Tatsuya trying to prove himself over his established younger brother, how it affects the relationship between the three, and both brothers' attempts to make Minami's lifelong dreams come true.
Unaired episode 13 of Aoharu x Kikanjuu bundled with BD/DVD volume 6.
Thirteen years after achieving major success with the Indiana Hornets, Gorou Honda's career as a pitcher ended abruptly after sustaining a horrible injury. Inspired by his father, who continued playing baseball despite major setbacks, Gorou plans to restart his baseball career and play in a new position. However, his strong dedication to train has puzzled his family, especially his young daughter Izumi, who is frustrated with the absence of her father from her lives. Faced by another tough obstacle, Gorou once again decides to prove his resolve through his beloved sport. [Written by MAL Rewrite]
Arriving in Japan, underground golfer Eve wants nothing more than to play a match against Aoi Amawashi, the "Innocent Tyrant" prodigy that caught her eye. However, the girls, wishing to finally settle the score on who is the better golfer, will have to wait until the conclusion of the All-Japan Girls' High School Gold Doubles Championship. Now competing together for the Raiou Girls' Academy's golf team, Eve and Aoi decide to work together to claim a win for their institution. For a chance at defeating their more challenging opponents, both girls must find a way to further develop their golfing styles. However, dangerous figureheads pull strings in the background, making this high school golf tournament much more serious than it appears. In addition, Eve's illusive past resurfaces, making matters between her and Aoi even more complicated than they already were. [Written by MAL Rewrite]
Animated bloopers, based on the extra section of the original manga, included with the BD/DVD release of Kuroko no Basket: Last Game.
An organization in the future sends the specially trained Team Ogre to defeat Endou Mamoru and his team, to prevent him from influencing the world with his soccer. (Source: AniDB)
The story revolves around Valt Aoi and Shu Kurenai as well as their teammates, Rantaro Kiyama, Daina Kurogami and Wakiya Komurasaki at the Beigoma Academy school in Japan. When not studying, the close friends are obsessed with their Beyblade, creating a school bey club later in the season and challenging each other to battles at their Bey Stadium. The friends eventually become friendly rivals as they compete against each other in a competition to claim the title of Japan’s top Blader. (Source: Beyblade Wiki)
Daigo, the son of renowned baseball player Gorou Shigeno, believes he has to live up to his father's name by becoming an all-star player himself. With great dreams, as soon as he reaches fourth-grade, he promptly joins the same little league baseball team his dad played on, the Mifune Dolphins. However, things don't go as planned. After only the first couple of practices, Daigo's lack of talent and inherent baseball sense shows, and his confidence is crushed. Unable to bear the pressure of living up to his father, a baseball prodigy, he quits the team in less than a year. Two years later, now in sixth-grade, a transfer student joins Daigo's class. This student turns out to be Hikaru, the son of Gorou's lifelong friend and fellow baseball star, Toshiya Satou. One day, Daigo's mother receives a call from the Dolphins requesting players for a game, so she forces Daigo to attend. To Daigo's surprise, he finds Hikaru there. Even more shocking is that despite his father's occupation, Hikaru has never played baseball before! Unlike Daigo, though, Hikaru immediately picks up the game demonstrating excellent performance. Needless to say, Daigo and Hikaru are polar opposites of each other. But this friction will inevitably thrust both of these inexperienced children into the world their fathers cherish—the world of baseball. [Written by MAL Rewrite]
Unaired episode pre-screened at the event and later included with the 5th Blu-ray/DVD release.
Each of the six volumes of the Maken-Ki! Blu-rays will carry a 10 minute long short anime "Doki Doki! Maken-ki! Himitsu no Kunren". Secret trainings with the main characters will be animated.
Yomi Takeda and Tamaki Yamazaki have loved baseball since they were kids. They used to play catch together whenever possible, and in doing so, Yomi discovered her talent for throwing the ball in a way that seemed like magic. The girls promised to keep playing baseball even when they are older and were separated soon after. In the years that followed, Tamaki went on to become a skilled catcher, but Yomi did not get very far despite her throwing prowess. Deciding to quit her passion, Yomi starts her first year at Shin Koshigaya High School. Try as she might to avoid anything related to baseball, she meets the twins Yoshino and Ibuki Kawaguchi, both of whom are enthusiasts of the sport. Moreover, she stumbles upon Tamaki, and just like old times, they decide to play catch—reigniting Yomi’s desire to pitch. Reunited, Yomi and Tamaki set out to fulfill their childhood promise. Alongside Yoshino and Ibuki, they strive to revive their school’s baseball team which has been on hiatus. More members join until their group is complete, and now the new goal of Shin Koshigaya's girls' baseball team is nothing less than winning the national championships. [Written by MAL Rewrite]
A stop-motion anime that will bundle with the 42nd compiled book volume of Haruichi Furudate's Haikyu!! manga. Anime will have 10 short episodes featuring the Karasuno team as puppets. (Source: ANN)
After losing his mother at a very young age, elementary school student Capeta Taira is forced to become more independent to avoid his father worrying for him. Working in a paving company, his father is often busy and has to work overtime to make ends meet. However, no matter how tough he acts in front of his father, Capeta is ultimately just a lonely kid with a rough life. In addition to his typical house duties, he has to deal with the bully Nobu Andou which makes him feel worse, despite support from his classmate, Monami Suzuki. One day, Capeta's father sees young go-kart drivers racing at high speeds and gets inspired by the scene. He then decides to collect scrapped parts available on the track and begins working on a gift for his son. Meanwhile, Capeta and Monami sneak into his workplace, suspecting that his father is up to something. Much to their surprise, they see a go-kart built from discarded parts—with Capeta's name attached to it! Although it lacks an engine and looks worn out, the kart is mostly complete and functional. Despite the heavy rain, Capeta cannot resist the urge to try out this new machinery. As he drives the kart downhill on a wet road, an incident that is almost a dangerous accident instead becomes a thrilling obsession. No longer bored with life, the engine of Capeta's heart is ignited with a new passion as he journeys into the world of racing. [Written by MAL Rewrite]
Haru Yamato was never interested in futsal ever since the sport gained international fame 10 years ago. However, a chance to watch Japanese futsal player Tokinari Tennoji compete at the U-18 World Cup completely changed his perspective. When given the opportunity on his first day at Koyo Gakuen High School, Haru enthusiastically joins the futsal club. There, he meets a variety of talented players including captain Toi Tsukioka, who was a part of the same U-18 team as Tennoji. Despite having a dynamic roster, the Koyo Futsal Club has a long way ahead when it comes to assembling a team that can stand up to powerhouse opponents—especially for Haru, who is a total beginner to the sport! [Written by MAL Rewrite]
"Move your soul and body!" Each episode contains a variety of routines, such as push-ups, sit-ups, spine twists, dance, yoga, stretches, trunk training, and taichi. Five girls aiming to become idols will exercise with you, and that troubling body fat percentage will go down by 1000%...!?
With the Inter-high over and as the end of summer approaches, Sakamichi trains intensely with Imaizumi Shunsuke and Naruko Shoukichi so he can carry on Team Sohoku’s spirit of supporting each other entrusted to him by Kinjou Shingo, Makishima Yusuke, and Tadokoro Jin, the third years who will be graduating before long. One day, Team Sohoku receives an invitation to the Kumamoto Fire Country Mountain Race, an invitational race for teams that performed well at the Inter-high, and their captain Kinjou decides their core Inter-high team will attend. (Source: Crunchyroll)
The first 34 episodes are a summary of the previous series. In the first new episodes a new character, Shingo Aoi, (playing in Italy) is introduced. After that, the World Cup begins, this time with extraordinary new countries like Sweden, Thailand, and Uzbekistan.
The moment of reckoning has arrived as the illustrious Football Frontier International is finally underway. After winning the national Football Frontier, the newly assembled Raimon Junior High School soccer team awaits the announcement of Inazuma Japan—the team of players who will represent Japan at the international tournament. Asuto Inamori, along with the "Demon of the Field" Ryouhei Haizaki and the "Emperor of the Pitch" Yuuma Nosaka, quickly realize that they are up against forces far greater and more powerful than they anticipated. In Inazuma Eleven: Orion no Kokuin, mysterious powers are at play within the tournament that threatens to alter the course of history and the game of soccer itself. With the help of their cunning coach Zhao Jinyun and the inexplicable newcomer Ichihoshi Mitsuru, Inazuma Japan must defend the world of soccer in their most difficult challenge yet. [Written by MAL Rewrite]
Zoids—powerful animal-shaped combat mechs—are no longer used in warfare, but in organized sporting competitions. The Blitz Team, a group of pilots struggling to carve out a niche for themselves in the Zoid battling leagues, experience a stroke of luck when Bit Cloud, a vagrant junk dealer, wanders into their midst and proves himself capable of piloting the temperamental Liger Zero, a Zoid that refuses to let anyone else into its cockpit. Led by Bit and the Liger, the Blitz Team steadily make their way to the top—but along the way they attract the unwelcome attention of the Backdraft Group, an organization of Zoid pilots that operates outside the laws set down by the Zoid Battle Commission. The Backdraft want powerful Zoids to add to their ranks, and they have their eye on the Liger Zero...
Recap of the Free!: Dive to the Future TV series featuring new scenes.
Falling in love at first sight with a collapsible bicycle outside the station, Ami Kurata, first-year university student empties her account without a second thought and buys the bicycle. Now she enjoys weekend cycling trips with Aoi, her childhood friend, and Hinako, a senior at her university. "Owning a road bike may change your view of the world completely." Prompted by the comment, Ami purchased a road bike, and she is really impressed with the traveling performance. As soon as she places her feet on the pedals and presses down, everything about riding a road bicycle—the lightness of the pedal, the speed, the acceleration—is nothing like she has ever experienced. Ami's cycle life gets going with the new road cycle as her partner! (Source: Showgate, edited)
In the game, the player takes the role of an unnamed former little senior league baseball ace who lost his or her baseball career after suffering an unspecified injury. The character moves to his or her grandmother's hometown and enrolls in the local high school, resolved never to enter the world of baseball again. When the character meets Tsubasa Arihara, he or she is persuaded to be the manager of the school's baseball team, and to take the team to the high school nationals at Koshien. (Source: ANN)
Third-year junior high schooler Manaka Mizusawa is tasked by her teacher to put a poster up about a trial ice hockey class sponsored by the Dream Monkeys, their city's local professional team. Interested in attending the class herself, Manaka also persuades her younger sister Ayaka and her clubmates Kaoruko Yanagida and Mami Ono to join her. When the four gather at the gymnasium where the tutorial is held, they meet fellow third-year students Riko Saginuma and Naomi Takagi. As the girls practice their hearts out, their fascination for the sport increases, motivating them to play on a competitive level. Wanting to experience the unique and exciting memories that ice hockey can offer, the girls gradually form a team that has the potential to reach the top. [Written by MAL Rewrite]
The story follows a boy who was in a soccer team, but it was disbanded due to not enough players. However, after the boy meets a female professional soccer player, he aims to bring his soccer team back. (Source: AniDB)
Unable to achieve the desired results on the first and second days of the Inter-High competition, members of the Souhoku High Bicycle Racing Club use their frustration as motivation to perform better on the final day of the race. However, it is easier said than done as they are up against the overwhelming talent of Hakone Academy and the shrewd strategies of Kyoto Fushimi High. Despite the challenge, Souhoku members are not disheartened by the obstacles that they need to overcome. After all, no matter what their opponents try, Souhoku will have the last laugh as long as they are the first to cross the finish line. [Written by MAL Rewrite]
Hamaji Youhei, a high school freshman, lives his life aimlessly, lazing around all day. He can't keep up with his studies, no good at sports and won't stick with anything for long. Besides that he's a pervert who's continuously rejected by girls. A sophomore convinces him into joining a club where he could lunge at girls, fondling and touching all he wanted. Thus he joined the Water Polo Club. Can Youhei, who never sticks with anything for long, find his place in this club?
Because of the legend left by Tatsuya Uesugi, Meisei Academy High School was well-known for their strong baseball team. But 26 years after their glory, the team has not been able to keep their record and has since lost their fame. Two stepbrothers, Souichirou and Touma Tachibana, aim to revive of the once-strong Meisei Academy baseball team and enter the National High School Baseball Championship. Souichirou and Touma are second years in Meisei Academy Middle School. Both boys are talented baseball players. Souichirou has shown excellent skill as a catcher and batter. Though having an extraordinary skill as a pitcher, Touma no longer pitches due to a certain reason. Once the two enter high school, they pair as a battery and aim to enter the National High School Baseball Championship! (Source: YTV, edited)
Special included on Kuroko no Basket Fan Disc 2: Hikari Sasu Basho e.
In Japan, betting on horse racing is one of the few legal forms of gambling; thus, the public races have become an interesting part of Japanese culture. In this sport, an individual who rides a horse and competes in races is called a jockey—that is just what Yuu Arimura aspires to be. Becoming inspired after witnessing a derby, 15-year-old idol Yuu shocks the entire nation when he leaves the entertainment industry to enroll in a prestigious horse racing school. Excited to pursue his latest passion, he gradually bonds with his new classmates—such as the talented Shun Kazanami and the self-assured Amane Grace—who are each unique in their own way. Although the path ahead may be full of obstacles, Yuu is determined to pursue his ultimate goal of becoming one with his horse. [Written by MAL Rewrite]
As the younger brother of Japanese soccer star Seisuke Kanou, Kyousuke was always expected to grow as a soccer player at the same pace his brother did—an expectation that proved too difficult to meet. Having fallen behind, he now lives in the shadow of his brother's success. Entering his freshman year at Jouyou Akanegaoka High School, Kyousuke vows never to play soccer again. However, Miki Tsujiwaki, the captain of the girls' soccer team, and Mori Kazuto, the manager of the boys' team, recognize Kyousuke's potential and want to see his return to the game for their own reasons. With an opportunity to play soccer again, Kyousuke must either remain steadfast in his decision to abandon the sport he once loved, or allow himself to reignite that flame to become the best striker in the world. [Written by MAL Rewrite]